But my good buddy Seth Jaffee always liked the basic idea, and periodically pokes me to see if he can get me to revisit it. Recently I did, finding that the intervening years of playing and designing other games has given me a much larger toolbox of ideas. I've dusted it off, re-thought some of the basic notions, added some new ideas, and the design is now taking some real shape and even showing a little progress.
There's still a long way to go with it. It's a two-player card game with a custom deck of cards. The rules, scoring, and card deck composition are all still up in the air; I make changes every time I try a solo playtest.